Desert Hiking Skills and Equipment

There are many differences between hiking Idaho's high desert and her high mountains. The biggest overall difference is in the level of challenge. Challenge: that's what you'll find in every phase of Idaho desert hiking. Finding appropriate maps will be a challenge, although this site's built-in and optional maps will help you. Driving to and from the trailhead will be a challenge, although the driving waypoints will also help. Locating suitable campsites will be a challenge. Carrying and managing water will be a challenge.

But the biggest challenge of all will be cross-country routefinding and hiking. In the desert, you won't be coddled by maintained, signed, Forest Service trails, secure in the knowledge that there are lots of people around to help if something goes wrong. In the desert, you'll follow your map and compass, often over rough ground and usually you'll be very, very alone. GPS, working with the waypoint coordinates in this site, will help you if you know how to use it, but you will still need map and compass skills.

Along with these routefinding skills, you must pay special attention to your equipment. This chapter will discuss the Ten Essentials, clothing, and shelters, and concludes with some thoughts on fires. A complete equipment checklist is included on a separate page. Print it out, and go over it carefully before you leave home!

Know Thy Self

This doesn't mean that the person with average or below-average hiking skills should avoid the desert. Nor does it mean that the above-average hiker already has all the skills he needs. It means that anyone who wants to hike Idaho's high desert must start with relatively easy hikes and work progressively up through harder ones.
Knowing your abilities, recognizing your limitations: these are the most important skills of all, ones that many go to the wilderness to learn. When you feel yourself approaching your limits, don't attempt harder hikes. Stay at that level of difficulty for a while--you'll be surprised to see how much there still is to learn.
  Take your time learning to hike the desert, because some day, something may go wrong that puts you in a true survival situation. If you're already at your limit when this happens, you'll find yourself without reserves. This is more likely to happen in Idaho's deserts than in her mountains.
  This section is devoted to techniques for desert routefinding, hiking, and camping. Gerry Cunningham has said, "An ounce of technique is worth a pound of equipment." The author will attempt to convey not just desert taming techniques, but desert adapting wisdom. This chapter is necessarily an outline you get to fill in the gaps yourself! Some of these issues necessarily overlap the next section on Equipment.

Map Reading

You must develop excellent map reading skills to enjoy Idaho desert hiking. These can't be taught in this book, nor can the best books on the subject teach them overnight. And of course, they can't be learned by an unmotivated person. However, you'll get motivated after you've climbed up a blind canyon, come out on the road a mile or two from your car, or discovered that your companion has lead you on a twelve mile uphill "death march"!
  The essential map reading skills are: ability to understand map scale; ability to locate yourself by township, range, and section; and ability to read elevation information from contour maps.
  Map scale is usually expressed as a ratio of map distance to ground distance. Thus, a 1:24,000 scale map is one where one inch on the map equals 24,000 inches (or 2000 feet, or .38 miles) on the ground. The units could be anything for example 1 split hair on the map equals 24,000 split hairs on the ground.
  On most Idaho desert maps, your best clue to scale comes from section lines. Sections are one mile square units of land, marked by surveyors at their four corners. (You will occasionally find these corners while hiking often brass caps, sometimes old stones.) Maps usually show sections with red lines, and the lines are useful ways to gauge how far your hike is. On 1:24,000 scale U.S. Geological Survey topographic maps, a mile is about 2 5/8 inches long. On BLM 1:100,000 scale maps, a mile is about 3/4 inch long.
  The section lines help you count off the miles of a hike. They can also help you locate yourself. Section numbers, also on the maps, are frequently used in this book to guide you. And the township and range grid is a major aid in locating yourself.
  Townships are six mile squares containing 36 sections. They are organized in a grid that starts at the Initial Point near Kuna. Townships north of the Initial Point are called townships north (abbreviated T. N.), those east are called ranges east (abbreviated R. E.). Boise is in T. 6 N., R. 4 E. It is six townships north and four townships east of the Initial Point. Twin Falls is in T. 10 S., R. 17 E. Murphy is in T. 2 S., R. 2 W.
  You have to look carefully outside the margins of a topo map to find the township and range numbers. They are in red. The township lines are also red, just like section lines, but they are thicker.
  Due to the lack of named features in the desert, often the best way to tell a responsible person where you're going is "the kipuka in Section 12, T. 3 S., R. 28 E." Even with a feature named in this book, your best bet would be, "down the Austin Trail to the Bruneau River, in Section 5, T. 10 S., R. 7 E." This is the best way to get emergency services to you if disaster strikes.
  Contour lines are the brown lines on topographic maps. They are lines of equal elevation. Every fifth one is an extra thick index contour, just to help you read the map. Maps used in this book use 10, 20, and 40 foot intervals between the contour lines.
When contour lines are close together, the terrain is very steep; when far apart, the terrain is quite level. Contour lines tend to look like V's going up streams, and like V's pointing down ridges. At times, in extremely steep terrain, they may be left off a map, temporarily disappearing. At other times, especially in the vents of old volcanic cones, normal contour lines are replaced by depression contour lines, which have little hatch marks on their down sides.
  Sometimes contours aren't all that important. This is most common in lava fields. A brown tint or pattern may obscure the contour lines. This is no problem; it's almost impossible to interpret contour lines in lava flows, and differences between new lava (brown tint) and old soil (white) are more important than elevation information.

Route Finding without a GPS

The essential route finding skills are: ability to use a compass; ability to relate map information to the land around you; ability to cope with the constant pressure of cross country travel; and ability to recognize your own limits and avoid unsuitable routes.
In an earlier book on Idaho mountain hiking, the author said that it wasn't absolutely essential to carry a compass. He still believes this is true for the mountains, but regards good compass skills as essential for the desert. (The altimeter, which he finds extremely valuable in the mountains, is less useful in the desert.)
  Compass use is now much more hassle-free than it was in Boy/Girl Scout days. This is because declination-compensating compasses are easy to find and inexpensive. These eliminate a lot of potential errors. Anyone should be able to master one of these.
  It's nice to know how to locate yourself by triangulation: sighting on two or more known points, getting their compass bearings, and drawing lines on a map to find your exact location. However, the author hasn't found that skill to be really essential in Idaho. When he has felt semi-lost, there usually weren't any good landmarks handy that appeared on his maps. Lots of buttes on the horizon, yes, but all too far for accurate measurement, or at least not appearing on his maps of the local area...
  The compass skills you must master include knowing how to set the compass to the bearing you want to travel on, and how to read the compass as you travel. To figure out the bearing you want to travel on: 1) look at the lower left of the map margin, find the declination, and make sure the compass is adjusted for that declination (in an emergency, use 17 degrees east, an average for southern Idaho); 2) set the compass to due north, and align your map in that direction; 3) put a corner of the compass base at your current location; and 4) pivot the compass until the edge points toward your goal.
  The bearing the compass's north arrow is pointing at is the one you want to follow. Rotate the compass's base arrow to this course. As you hike, periodically check your direction of travel against the compass. "Periodically" means every fifteen minutes or so, or however often you feel comfortable with. Usually there is some feature on the horizon a distant mountain or butte you can aim for, that's in the same direction.
  The last and most important skill is relating what the map shows to the landscape in front of you. This is the experience part! Fold, bend, staple, and mutilate your maps until they fit in your shirt pocket, so you can frequently refer to them. They can't help you, and you can't learn from them, while they are put away in a pack. The first thing you should watch for is the V's pointing up streams and down ridges. In plateau country drainages are very prominent, and easy to recognize. In lava country, there is usually not a lot of useful terrain that shows up on contour maps. You must concentrate on your compass and on distant landmarks.
  Even with the best possible map-reading skills, you'll still find desert routefinding a challenge. If you've never done off-trail wilderness travel, you have a lot to learn. You must accustom yourself to that chronic feeling of being slightly lost--it's natural when you're traveling cross-country. Bear in mind that it's normally easier to find your way out, and that you'll be able to relax a bit then--but while you're on your way in, be sure to periodically look back for landmarks you can recognize on the way out! If you feel the need, carry a pencil and make notes or pictures on your map.
  The author has three rules by which he does his cross-country routefinding. Rule A is that "ten thousand cows can't be wrong". Cows are lazy, poorly equipped to climb cliffs, and unadventurous in nature. When you are tired, when you are in a hurry, or when you or members of your party feel uneasy on the current route, take the easy way out and follow the cow paths.
  Rule B is that "ten thousand cows can be wrong". When you have the time, the energy, the confidence, and the enthusiasm to venture away from the Cowpie Trail, by all means do so. This is the glory of trailless travel that you gain the freedom to explore.
  Rule C is that "ten million sheep can't be wrong". It applies to travel in desert mountains, when the best routes are long-established sheep routes.
  Don't let peer pressure or this guide push you beyond your limits. When you hear those little voices saying, "Turn back" (from a Rule A route), follow them, please, and take a Rule B path. Avoid any uphill or downhill route that you don't feel comfortable with. There is almost always another way! If you can't find it, have the courage to turn around and retrace your steps.
  Be aware of that special hazard of cross country travel (especially on lava): paying too much attention to the route ahead and not enough attention to the ground below. And remember: in many sports, injuries tend to strike not beginners, but rather intermediates who have lost their sense of caution.

Route Finding with GPS

I don't think you can go wrong with a GPS unit: today's are truly excellent. Make sure you buy Mike Ferguson's very good book, GPS Land Navigation, available in many Idaho book stores and at Amazon.com (at Amazon.com it's listed as "GPS Land Navigation; A Complete Guidebook for Backcountry Users of the NAVSTAR Satellite System by Randy Kalisek, Leah Tucker, Michael H Ferguson"). It's a great place to start.
  Remember that in this site, all coordinates are given in NAD27 and UTM grid. These may not be the best ones to use, but that's what the U.S. Geological Survey topographic maps use, and that's where the author got his numbers. Remember that eastern Idaho is in UTM grid Zone 12, while western Idaho is in Zone 11.
  You should be able to enter the waypoints for a drive and hike into your GPS, and even make a route out of them. Ideally, you will buy a computer downloading cable so you can steal waypoint coordinates from the waypoint list.

Hiking the Lava

Idaho has a near-monopoly on North American lava hiking. The state has 90 percent of all U.S. wilderness study acres in the "Lava: vegetation largely absent" vegetation class. It also has the only established lava wilderness area, at Craters of the Moon. The author loves the challenges and rewards of lava hiking, and hopes you will, too.
  The average Idaho native or visitor gets his introduction to lava hiking at Craters. He looks at an aa flow and says to himself, "I'm going to hike 50 feet into that stuff just to see what it's like." After about 20 feet, he turns back, convinced that lava hiking is a drag.
  He has done two things wrong! First, he has hiked on aa, not pahoehoe. Actually, aa constitutes only 10% of Idaho's lava; the other 88% is pahoehoe, with about 2% cinders around Craters of the Moon. Pahoehoe makes for delightful hiking, but at least at Craters, it's aa that grabs your attention.
 Second, he has hiked without a goal. If you have a goal, you can make surprisingly good time on lava--even aa. The author, who is a slow hiker, reached the Hells Half Acre vent in 2 hours. The vent is 4 straight line miles in, making for an excellent 2 mph pace. He did at least as well on aa near Craters. Because aa is clinkery stuff with lots of edges, it is much more stable than the platy shales of many Idaho mountains. (Another reason why you make such good time on aa is that it's not much fun to stop and rest!)

Campsite Selection: Backcountry Camping

There is a world of difference between camping in the mountains and camping in the desert. You may think that desert campsites are more numerous than mountain campsites, because there is less terrain and fewer trees to contend with. However, the opposite is true. Most mountain forests are carpeted with a thick layer of duff, dead needles and twigs. They even out the ground and make for a soft bed. There's not much brush to keep you from laying out your tent in a perfect rectangle.
  In contrast, most desert areas are vegetated with bunchgrass and brush. You can see forever, but you can hunt forever for a tentsite. The bunchgrass is lumpy, and the brush always seems spaced out perfectly so that your tent won't set up well. And the desert floor is rarely level: when you set up your tent, you'll be amazed at how much the ground slopes.
  The only hard and fast rules about mountain campsite selection are: don't camp near water (50, 100, 150, or even 200 feet away), don't camp too close to the trail, and don't camp in fragile wet meadows. You will probably have to break all these rules when you camp in the desert. Often, when camping in narrow canyons, the only feasible campsites are right next to the creek, right in the middle of the human/game trail, and/or in a much wetter spot than you might like.
  A list of preferred campsite locations would include dense juniper forests. The trees are notorious for choking out grass, leaving bare soil or, where there has been extensive erosion, leaving a pebbly surface. Sometimes there is a bit of juniper duff accumulated. However, these qualities make good tent sites.
  Another preferred campsite would be an area of sandy soil, which can usually be moved around a bit to create a level tentsite. (It's amazing, however, how hard sand is!) In lava country, sometimes you can find a patch of cinders.
  From time to time, you'll have to disturb the ground to create a tentsite. There aren't any studies about backcountry campsite impacts in sagebrush-grassland areas to tell what long term effects might come from intensive use of an area, so just try to disturb the land as little as possible. Uproot the fewest and smallest sagebrush plants possible. Replace rocks in their original positions before you move on.
  Try to keep a positive attitude towards the land. In many areas, it will be obvious that cattle and sheep have made a mess of things long before your arrival. However, this doesn't give you a license to treat the desert with any less respect than you treat the mountains.

Campsite Selection: Car Camping

Because so many of the hikes in this book are day hikes far from civilization, some comments about car camping are in order. The author's undying image of desert car camping dates back to an evening in Spring 1986. The author was driving the Grasmere-Rowland Road looking for a place to pull off and camp. Light was fading. Ahead he saw a big Suburban towing a pop-up camper trailer. The author knew what the guy was doing: looking for a place to pull off the road and set up. Unfortunately, the area was a sea of cowpies, and had been for miles, with the Marys and Sheep Creek crossings the most devastated spots. The driver, in obvious despair, finally turned around and headed back. Where, the author will never know--maybe home. The author continued a few miles, finally left the cow zone, and car camped along a side road.
  The biggest tragedy of desert recreation is the lack of developed campsites. There is one developed BLM campground in interior Owyhee County, none in Twin Falls County, none in Cassia County, none from Gooding to Idaho Falls. The author believes that fancy campgrounds aren't needed--just two-acre areas, fenced from cows, with cattleguards for easy entry, a few picnic tables, and a simple outhouse. BLM multiple-use plans, however, have ignored this need: no new campgrounds are planned for southern Idaho. None.
  So, you are on your own. This book, however, puts you 'way ahead of the pack! And don't forget that many native Idahoans (instead of imports like the author) think it's just fine the way it is. The best car camping sites are on low-quality roads (ways) that branch off main dirt/gravel roads. You don't have to pull far off the main road just far enough to avoid headlights and dust. Noise shouldn't be a problem, since traffic on remote desert roads is light. When car camping, you tend to seek good views, but beware of lightning hazards--don't pick an ultraexposed location during stormy weather.
  Car camping can be fun! You get to carry extra foam pads, coolers with fresh food, luxury cook kit items, Coleman lanterns, lots of water, big roomy tents, and everything else you can cram into your car. The author is still searching for the ideal folding chair to sit in while cooking and eating.
Try to pick a site on public land. It's often hard to tell what's public and what's private, and even ranchers and their hands get confused. It's not unusual to have a local drive by, see you, and stop to ask what you're up to, even if you're on BLM or State land. They are always friendly they just want to make sure you're not rustling cattle. And, occasionally, they express amazement that anyone would want to hike or camp in the desert (which their cattle have destroyed).

Food and Water Management

Now that we know about giardia, it's not as much fun to hike in the backcountry--mountain or desert. No wilderness water can be considered drinkable without boiling or superfiltering. This especially applies to desert waters, which are often polluted with cowpies. Desert water also tends to carry more sediment than mountain water, and can benefit from time to settle the silt out. If you fill a cooking pot in a creek, let it sit for fifteen minutes. Then either filter the water, or--not as reliable--boil it. Boil (not simmer, boil!) covered for at least three minutes--some sources say fifteen minutes.
  How much water do you need? Usually, more than you think; often, more than you have! The author generally carries three one liter canteens for a day hike. He almost always augments this capacity by throwing a twelve ounce can of V-8 into his pack. The new foil and paper juice boxes (with the little straws) are durable but not, to his taste, as flavorful.
Three liters of water weigh about 6 1/2 pounds: a big load.
  Don't just carry all that weight until you drop from heat exhaustion and dehydration--drink it!! Studies show that your sensation of thirst runs behind your body's need for water. Often, people drink only half the fluid they need to replenish what they've used. So when you stop to drink, take an extra swallow.
  For outings where you don't plan to find (or you don't choose to boil) water, plan on one gallon of water per person per day, a figure that can include fluids from canned foods. This is just a rule of thumb. You or other people in your party may be quite comfortable with more or less water. And, needs can change with the weather. A day may suddenly get hot or cool or windy. (The thirstiest time is just before dusk on the lava, at the end of a sunny, windy day, when the breeze stops, the rocks release their heat, and you're down to the last swallows of water.)
  On overnighters, you can cheat on this rule of thumb. One way is to start at about four o'clock in the afternoon. (This may be the hottest hour in town, but in the desert it's usually nice and breezy.) "Tank up" on water before you begin hiking. Then you'll need water for cool, late day hiking, for dinner, for breakfast, for cool early morning hiking, and for lunch the next day. Plan to get back to your car at about two p.m., when you can drink all the water (or cold drinks from the cooler) that you want.
  There is an bonus to having to carry your water: you aren't tied to freeze dried foods. Canned anything tastes better than freeze dried, and costs less. Also, there's more variety. Freeze dried is still OK, and offers advantages in low bulk, easy cooking and cleaning, and easy waste carrying. Try a can of peas added to your favorite freeze dried dinner, or canned fruit added to your granola breakfast.
  There are no longer any bears on the Snake River Plain or Owyhee Plateau. (Once, when the desert was healthy, there was an equally healthy grizzly and black bear population.) Also, there's not a huge population of camp robbing animals. This is handy, because there aren't a lot of trees around to hang food from! Nevertheless, you should take as many precautions as you can. Maintain a scrupulously clean camp. Keep food out of your tent and in your pack. Lean packs against each other or against brushy plants: don't lay them on the ground for salt-hungry rodents to chew on in the night.

Equipment: The Ten Essentials

There are various lists of the "Ten Essentials for Wilderness Travel", with the Mountaineers' being the most frequently cited. The author will follow that list, and comment when and why he varies from it.
  The first essential is extra clothing, for cold and wet conditions, and extra socks. It includes a wool or polypro hat, your best warmth retainer if you must bivouac.
  The second essential is extra food. The author doesn't worry too much about this one, but he does worry a lot about having extra water. Carry at least one night and morning's water on a day hike.
  The third essential is sunglasses, which should be expanded to "sun protection". The author minimizes his sun exposure. In these days of declining ozone layer protection, it makes sense for you to do so, too. You need more sun protection in Idaho's desert than in her mountains. The desert's light-colored soils and dried-out vegetation reflect light--and of course, you don't have trees to shade you. Sunglasses are essential. They should be glass (or plastic clip-ons over eyeglasses) for protection against ultra-violet radiation. A sun hat is equally essential. It will keep you cool, protect your neck, ward off rain, and keep the sun out of your eyes. Use sun screen on exposed skin (and keep that exposure minimal by wearing long pants and long sleeved shirts).
  The fourth essential is a knife. Keep yours thin: thick ones chafe your legs when you walk.
  The fifth essential on the list is a firestarter. The author questions this. He distrusts open fires in the desert, and can't conceive of a situation where an open fire would be necessary on a day hike. And on an overnight hike, or a day hike in cold, wet weather, he would always carry a gasoline or butane campstove. These provide much more reliable cooking.
  The sixth essential is matches. The author carries a disposable butane lighter deep in his day pack, and a plasticized cache of white-tip book matches for overnight hikes.
  The seventh essential is a first aid kit. Its contents depend on your ability to apply first and second aid. You must have band aids for blisters; the one-inch width work best. You need lots of guaze and adhesive tape, for patching up injuries and treating the worst blisters; the old fashioned sticky adhesive tape works best on sweaty feet. Aspirin or Tylenol (and increasingly, due to old age and tired joints, Advil) are useful. Salt pills may help some people in some situations (also check the salt content of V-8!). If you blister easily and you've found it useful, carry some molefoam. You should always carry bug dope, at least a bottle in the car you can use before you set out. One good idea is "Sting Eze" or some similar bug bite aid. It seems to help people who are sensitive to mosquito and mini-fly bites.
  The biggest question is whether or not to carry a snake bite kit. The author did, religiously, for seventeen years when hiking in desert country. It is a curious contraption, and fun to look at in boring moments. It might even work, although they have a nasty reputation for cutting too deep and doing more damage than the venom. The author has fallen away from this habit in recent years. But try as he might, with or without the kit, the author has never gotten a snake to bite him.
  The eighth essential is a flashlight. A good one with fresh batteries will help you hike through twilight into darkness, and thus avoid a bivouac. And if you must spend the night in an improvised camp, a flashlight lets you find a decent spot and keep track of your gear.
  The ninth essential is maps. You must have at least two types of maps: BLM 100K and USGS topographic maps. These are discussed in the Desert Hiking Skills page. The maps you can download from this site are probably an OK substitute for the actual paper map in your hand in the field, but why not buy the real thing if you can find it? (Although the CD with scanned topo maps is very nice, and comes with software that lets you print the exact area you want to hike.)
  The tenth essential is traditionally described as "a compass", but should more properly be called "routefinding aids": compass, altimeter, and Global Positioning System (GPS) receiver. We'll get into more detail at the page on ordering the topo maps, but let's talk GPS here. Get yourself a GPS receiver: just do it. They aren't that expensive now, and they are really fun toys to play with. You don't need the fanciest twelve-channel receiver for the desert: the less expensive six-channel models will work just fine. Remember that GPS is almost worthless without good map and compass skills. Buy yourself a good compass, with rotating bevel for marking a course; if you don't have GPS, you also must get the declination adjustment feature. The Silva Ranger and Suunto Professional are good models. The sighting mirror they have is not essential, but nice (and fun).

Clothing

Someday someone will become the first person to hike the Great Rift in cut offs and tennis shoes-period. The author salutes him (or her). However, he urges you to be more prudent!
Having the right clothes will make your experience more pleasant and much safer. You don't need to spend hundreds at your local outdoors store to enjoy the desert, but the new clothing they offer is getting more and more versatile and effective.
  Boots can make or break your hike. Lug soles are a must for the desert. It's just too rugged out there for any other type. The big question remains: all leather or leather-and-fabric upper? The author has used both types, and likes the lightness and coolness of the "hybrid" boots. He believes the main consideration is ankle support. The early hybrids offered little. New models are better. Be wary if you try on a pair that doesn't grip your ankles. It's no fun to hike cross-country when your ankles twist on every uneven spot. The author uses Spenco insoles in his hybrid boots, for extra cushioning.
  Some people are thin sock people, some are thick sockers. The author belongs to the latter group, and Thor-lo brand "Trekking" socks are the author's favorite. They are better than wool at cushioning your foot and wicking away moisture. You may want to experiment with thin liner socks. Carry extra socks! It really gives you a lift to change pairs in the middle of a hot, rugged hike.
  The author wishes some high-tech camping company would come out with a summerweight "gaiter" similar to the old army canvas spats. They would keep cheatgrass and needlegrass out of your socks., and force ticks to make a long climb up the outside of your pants before they can reach skin. (Come to think of it, this would be an easy sewing project.)
  You should have two types of hats: one wool for cold/wet weather, one cotton (or 60/40 or Gore tex) for hot/wet/dry. The author's favorite is his long billed, rear flap "Bonefish flats" hat. It provides the eye shading of a baseball cap plus the neck shading of a tennis hat.
  Your shirt can be any quality long-sleeved shirt from your closet. The preferred types are tightly-woven poplin or heavy "canvas". Their mosquito proofness is important, even in the desert. (And the author has finally purchased a nylon shirt, which he hopes will help in wet weather.)
  The author has long maintained that the best choice in pants is a light weight, light color, cotton-polyester blend. Known as "chinos", "trail jeans", or "trail pants", the light-weight fabrics dry out quickly when wet. However, he has grown fond of his heavyweight khaki "canvas" pants. They seem to be more water repellent than blue jeans, although they would probably get just as cold, wet, and stiff on a rainy day. And, again, he has recently converted to the textured nylon pants.
  If you are worried about cotton's bad reputation in cold wet weather, carry a thin set of polypro underwear in your pack, as the author does. Their slight weight will protect you in wet weather.
  Shorts are inappropriate for desert hiking. In brushy areas, they don't protect your legs. Also, snakes tend to strike above the ankle. With long pants, there's a chance they'll just snag on pant legs instead of biting the real thing.
  Insulating clothing should be based on your experience and your wealth. The author always carries a medium weight sweater, a fleece vest or jacket, and a pair of thick fleece pants. The pants add lots of warmth, and are a great comfort in bivouacs and emergencies. In the car in normal weather, and in the pack in cold weather, he carries his invaluable polyester pile jacket. His wife, more sensitive to the cold, always keeps her down parka and long johns handy.
  The author always carries wool or polyester gloves or mittens, depending on the season. They really help on a bivouac.
  Rain and wind protection round out your clothing needs. The author is old fashioned, and carries a wind shell and a rain parka, as well as rain pants and wind pants. Theoretically, Gore-tex or similar waterproof yet breathable parka and pants could combine both functions, but the author is stubborn and opinionated against those miracle fabrics. Try them. Perhaps the miracle will work for you.

Shelter

The great Gerry Cunningham said, "The most important thing you can carry into the mountains is a good night's sleep." This statement is especially true in the desert, where you often start with less-than-perfect campsites. "A good night's sleep" requires a good tent, a thick foam pad, and a comfortable sleeping bag.
  A desert camping tent must be freestanding and windproof. Many tents that do just fine in the mountains are not adequate, for two reasons. First, they rely on stakes that are firmly set into the deep duff soil of the forest, whereas desert soil is often too hard to stick stakes into, and without big rocks to tie the tent down with. Second, they are not sufficiently windproof for the unsheltered steppe. Until mid-1987, the rainflies of all the author's tents flapped noisily in a high wind an aggravating but forgiveable flaw. One night, though, aggravation turned to astonishment as a high wind bent the poles and blew over the tent! The solution was to buy a geodesic dome tent--not as large, but much more windproof and taut.
  The author carries a ground cloth to protect his tent when carcamping and, hopefully, smooth out a few bumps. It is made of a thick vinyl that will obviously last forever.
  Your present sleeping bag will probably work in the desert. The author has three to choose from. He likes his zero degree, dacron winter bag for car camping in cool, wet weather. He loves the luxurious feel of his ancient ten-degree goose down bag on a cold spring or fall night. But he most often selects his high tech, 25 degree, "Holofil" sleeping bag. It offers light weight, a good mummy design, a more appropriate temperature range, and the advantages that synthetic fill has in wet weather.
  Whatever you carry, no matter how much you spend, the awful reality is that on many warm nights, you won't sleep inside your sleeping bag, but rather under it, with it opened up and draped over you.
  On that kind of night, all you'll have under you is your dirty old foam pad, or air mattress, or whatever. A nice, easily washable cover would be a nice sewing project.
If you really want comfort in the desert, you'll admit to yourself that foam pads are not enough. The author carries a standard ThermaRest pad; his wife carries the thicker CampRest version.

Stoves and Fires

A small butane or white gas backcamping stove minimizes your impacts on the desert, and maximizes your chances of survival in an emergency. The author would never consider an overnight trip without his trusty white gas stove. He usually carries it when day hiking in cool, wet weather, along with instant cocoa and soup.
  But what about fires? Where are the instructions on how to build a desert fire and then scatter the rocks and cover up the fire scar? When does the author rhapsodize on the fragrant smell of a sagebrush fire?
  He doesn't.
  He really doesn't believe desert backpackers should build fires. He is scared of fire in the desert. It's always too dry out there for safety--there's always the chance that one gust of wind might carry one spark to one clump of dry grass. He also believes there isn't that much decent fuel out there. He fears that identified campsites will quickly be plucked clean of dead sage branches (or juniper deadfall, a surprisingly rare commodity).
  So, the choice is yours. If you stick with your stove, you will enjoy peace of mind and evenly cooked food. If you choose to build a fire, keep it very small, be extremely careful, and please eliminate all traces before you leave.

Conclusion

This has been a mere outline, written by a person who still feels he has a lot to learn. If you are new to hiking and backpacking, the author recommends that you read Walking Softly in the Wilderness : The Sierra Club Guide to Backpacking. This still impresses the author as the best backpacking guide. And, to get the full flavor of desert hiking a la Southwest, find a copy of Colin Fletcher's The Complete Walker.

 
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